Changed multi-line C comments into another style.
The left side doesn't look unbalanced.
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@@ -79,9 +79,9 @@ struct mouse_box {
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};
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/* Structure containing mouse callback functions. These functions are declared
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* in C notation here, but they cannot be C functions (at least not easily),
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* since they may be called from within an interrupt.
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*/
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** in C notation here, but they cannot be C functions (at least not easily),
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** since they may be called from within an interrupt.
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*/
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struct mouse_callbacks {
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void (*hide) (void);
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@@ -92,23 +92,23 @@ struct mouse_callbacks {
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void (*prep) (void);
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/* Prepare to move the mouse cursor. This function is called,
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* even when the cursor is currently invisible.
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*/
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** even when the cursor is currently invisible.
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*/
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void (*draw) (void);
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/* Draw the mouse cursor. This function is called,
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* even when the cursor is currently invisible.
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*/
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** even when the cursor is currently invisible.
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*/
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void __fastcall__ (*movex) (int x);
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/* Move the mouse cursor to the new X coordinate. This function is called,
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* even when the cursor is currently invisible.
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*/
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** even when the cursor is currently invisible.
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*/
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void __fastcall__ (*movey) (int y);
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/* Move the mouse cursor to the new Y coordinate. This function is called,
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* even when the cursor is currently invisible.
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*/
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** even when the cursor is currently invisible.
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*/
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};
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@@ -155,43 +155,43 @@ const char* __fastcall__ mouse_geterrormsg (unsigned char code);
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void mouse_hide (void);
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/* Hide the mouse. The function manages a counter and may be called more than
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* once. For each call to mouse_hide there must be a call to mouse_show to make
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* the mouse visible again.
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*/
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** once. For each call to mouse_hide there must be a call to mouse_show to make
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** the mouse visible again.
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*/
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void mouse_show (void);
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/* Show the mouse. See mouse_hide() for more information. */
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void __fastcall__ mouse_setbox (const struct mouse_box* box);
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/* Set the bounding box for the mouse pointer movement. The mouse X and Y
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* coordinates will never go outside the given box.
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* NOTE: The function does *not* check if the mouse is currently inside the
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* given margins. The proper way to use this function therefore is:
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*
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* - Hide the mouse
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* - Set the bounding box
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* - Place the mouse at the desired position
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* - Show the mouse again.
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*
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* NOTE2: When setting the box to something that is larger than the actual
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* screen, the positioning of the mouse cursor can fail. If such margins
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* are really what you want, you have to use your own cursor routines.
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*/
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** coordinates will never go outside the given box.
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** NOTE: The function does *not* check if the mouse is currently inside the
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** given margins. The proper way to use this function therefore is:
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**
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** - Hide the mouse
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** - Set the bounding box
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** - Place the mouse at the desired position
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** - Show the mouse again.
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**
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** NOTE2: When setting the box to something that is larger than the actual
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** screen, the positioning of the mouse cursor can fail. If such margins
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** are really what you want, you have to use your own cursor routines.
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*/
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void __fastcall__ mouse_getbox (struct mouse_box* box);
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/* Get the current bounding box for the mouse pointer movement. */
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void __fastcall__ mouse_move (int x, int y);
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/* Set the mouse cursor to the given position. If a mouse cursor is defined
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* and currently visible, the mouse cursor is also moved.
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* NOTE: This function does not check if the given position is valid and
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* inside the bounding box.
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*/
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** and currently visible, the mouse cursor is also moved.
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** NOTE: This function does not check if the given position is valid and
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** inside the bounding box.
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*/
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unsigned char mouse_buttons (void);
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/* Return a bit mask encoding the states of the mouse buttons. Use the
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* MOUSE_BTN_XXX flags to decode a specific button.
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*/
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** MOUSE_BTN_XXX flags to decode a specific button.
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*/
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void __fastcall__ mouse_pos (struct mouse_pos* pos);
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/* Return the current mouse position. */
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@@ -201,8 +201,8 @@ void __fastcall__ mouse_info (struct mouse_info* info);
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unsigned char __fastcall__ mouse_ioctl (unsigned char code, void* data);
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/* Call the driver-specific ioctl function. Return an error code.
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* NON-PORTABLE!
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*/
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** NON-PORTABLE!
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*/
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