Changed multi-line C comments into another style.

The left side doesn't look unbalanced.
This commit is contained in:
Greg King
2014-06-30 05:10:35 -04:00
parent 132d57f1ad
commit 0390c34e88
502 changed files with 8869 additions and 8884 deletions

View File

@@ -1,9 +1,9 @@
/*
* Enumerate devices, directories and files.
*
* 2012-10-15, Oliver Schmidt (ol.sc@web.de)
*
*/
** Enumerate devices, directories and files.
**
** 2012-10-15, Oliver Schmidt (ol.sc@web.de)
**
*/
@@ -30,21 +30,21 @@ void printdir (char *newdir)
if (chdir (newdir)) {
/* If chdir() fails we just print the
* directory name - as done for files.
*/
** directory name - as done for files.
*/
printf (" Dir %s\n", newdir);
return;
}
/* We call getcwd() in order to print the
* absolute pathname for a subdirectory.
*/
** absolute pathname for a subdirectory.
*/
getcwd (curdir, sizeof (curdir));
printf (" Dir %s:\n", curdir);
/* Calling opendir() always with "." avoids
* fiddling around with pathname separators.
*/
** fiddling around with pathname separators.
*/
dir = opendir (".");
while (ent = readdir (dir)) {
@@ -54,9 +54,9 @@ void printdir (char *newdir)
}
/* We defer handling of subdirectories until we're done with the
* current one as several targets don't support other disk i/o
* while reading a directory (see cc65 readdir() doc for more).
*/
** current one as several targets don't support other disk i/o
** while reading a directory (see cc65 readdir() doc for more).
*/
if (_DE_ISDIR (ent->d_type)) {
subdirs = realloc (subdirs, FILENAME_MAX * (dirnum + 1));
strcpy (subdirs + FILENAME_MAX * dirnum++, ent->d_name);
@@ -79,15 +79,15 @@ void main (void)
char devicedir[FILENAME_MAX];
/* Calling getfirstdevice()/getnextdevice() does _not_ turn on the motor
* of a drive-type device and does _not_ check for a disk in the drive.
*/
** of a drive-type device and does _not_ check for a disk in the drive.
*/
device = getfirstdevice ();
while (device != INVALID_DEVICE) {
printf ("Device %d:\n", device);
/* Calling getdevicedir() _does_ check for a (formatted) disk in a
* floppy-disk-type device and returns NULL if that check fails.
*/
** floppy-disk-type device and returns NULL if that check fails.
*/
if (getdevicedir (device, devicedir, sizeof (devicedir))) {
printdir (devicedir);
} else {

View File

@@ -1,12 +1,12 @@
/*****************************************************************************
* fire test program for cc65. *
* *
* (w)2002 by groepaz/hitmen *
* *
* Cleanup and porting by Ullrich von Bassewitz. *
* 2004-06-08, Greg King *
* *
*****************************************************************************/
/*****************************************************************************\
** fire test program for cc65. **
** **
** (w)2002 by groepaz/hitmen **
** **
** Cleanup and porting by Ullrich von Bassewitz. **
** 2004-06-08, Greg King **
** **
\*****************************************************************************/
@@ -187,8 +187,8 @@ int main (void)
#endif
#if defined(__C128__)
/* Save and change some flags, so that kernal/basic interrupt handler will
* not interfere with our routine.
*/
** not interfere with our routine.
*/
initflag = *(unsigned char*) 0xA04;
*(unsigned char*) 0xA04 &= 0xFE;
graphflag = *(unsigned char*) 0xD8;

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@@ -1,12 +1,12 @@
/*
* Minimalistic GEOSLib bitmap demo program
*
* 2012-06-10, Oliver Schmidt (ol.sc@web.de)
*
* To create bitmap.c use the sp65 sprite and bitmap utility:
* sp65 -r logo.pcx -c geos-bitmap -w bitmap.c,ident=bitmap
*
*/
** Minimalistic GEOSLib bitmap demo program
**
** 2012-06-10, Oliver Schmidt (ol.sc@web.de)
**
** To create bitmap.c use the sp65 sprite and bitmap utility:
** sp65 -r logo.pcx -c geos-bitmap -w bitmap.c,ident=bitmap
**
*/
#include <conio.h>

View File

@@ -1,7 +1,7 @@
/* Note:
* This is just a sample piece of code that shows how to use some structs -
* it may not even run.
*/
** This is just a sample piece of code that shows how to use some structs -
** it may not even run.
*/
#include <geos.h>

View File

@@ -1,7 +1,7 @@
/* Note:
* This is just a sample piece of code that shows how to use some structs -
* it may not even run.
*/
** This is just a sample piece of code that shows how to use some structs -
** it may not even run.
*/
#include <geos.h>

View File

@@ -1,7 +1,7 @@
/* Note:
* This is just a sample piece of code that shows how to use some structs -
* it may not even run.
*/
** This is just a sample piece of code that shows how to use some structs -
** it may not even run.
*/
#include <geos.h>

View File

@@ -1,7 +1,7 @@
/* Note:
* This is just a sample piece of code that shows how to use some structs -
* it may not even run.
*/
** This is just a sample piece of code that shows how to use some structs -
** it may not even run.
*/
#include <geos.h>

View File

@@ -1,9 +1,9 @@
/*
* Minimalistic GEOSLib overlay demo program
*
* 2012-01-01, Oliver Schmidt (ol.sc@web.de)
*
*/
** Minimalistic GEOSLib overlay demo program
**
** 2012-01-01, Oliver Schmidt (ol.sc@web.de)
**
*/
#include <stdio.h>
@@ -12,9 +12,9 @@
/* Functions resident in an overlay can call back functions resident in the
* main program at any time without any precautions. The function show() is
* an example for such a function resident in the main program.
*/
** main program at any time without any precautions. The function show() is
** an example for such a function resident in the main program.
*/
void show(char *name)
{
char line1[40];
@@ -24,18 +24,18 @@ void show(char *name)
}
/* In a real-world overlay program one would probably not use a #pragma but
* rather place the all the code of certain source files into the overlay by
* compiling them with --code-name OVERLAY1.
*/
** rather place the all the code of certain source files into the overlay by
** compiling them with --code-name OVERLAY1.
*/
#pragma code-name(push, "OVERLAY1");
void foo(void)
{
/* Functions resident in an overlay can access all program variables and
* constants at any time without any precautions because those are never
* placed in overlays. The string constant "One" is an example for such
* a constant resident in the main program.
*/
** constants at any time without any precautions because those are never
** placed in overlays. The string constant "One" is an example for such
** a constant resident in the main program.
*/
show("One");
}
@@ -78,18 +78,18 @@ void main(int /*argc*/, char *argv[])
}
/* The macro definitions OVERLAY_ADDR and OVERLAY_SIZE were generated in
* overlay-demores.h by grc65. They contain the overlay area address and
* size specific to a certain program.
*/
** overlay-demores.h by grc65. They contain the overlay area address and
** size specific to a certain program.
*/
if (ReadRecord(OVERLAY_ADDR, OVERLAY_SIZE)) {
_poserror("ReadRecord.1");
return;
}
/* The linker makes sure that the call to foo() ends up at the right mem
* addr. However it's up to user to make sure that the - right - overlay
* is actually loaded before making the the call.
*/
** addr. However, it's up to user to make sure that the -- right -- overlay
** actually is loaded before making the call.
*/
foo();
DlgBoxOk(CBOLDON "Overlay Demo - Main" CPLAINTEXT,
@@ -101,8 +101,8 @@ void main(int /*argc*/, char *argv[])
}
/* Replacing one overlay with another one can only happen from the main
* program. This implies that an overlay can never load another overlay.
*/
** program. This implies that an overlay can never load another overlay.
*/
if (ReadRecord(OVERLAY_ADDR, OVERLAY_SIZE)) {
_poserror("ReadRecord.2");
return;

View File

@@ -1,14 +1,14 @@
/*
* gunzip65 - a gunzip utility for 6502-based machines.
*
* Piotr Fusik <fox@scene.pl>
*
* This should be considered as a test of my zlib-compatible library
* rather than a real application.
* It's not user-friendly, fault-tolerant, whatever.
* However, it really works for real GZIP files, provided they are small
* enough to fit in buffer[] (after decompression!).
*/
** gunzip65 - a gunzip utility for 6502-based machines.
**
** Piotr Fusik <fox@scene.pl>
**
** This should be considered as a test of my zlib-compatible library
** rather than a real application.
** It's not user-friendly, fault-tolerant, whatever.
** However, it really works for real GZIP files, provided they are small
** enough to fit in buffer[] (after decompression!).
*/
#include <stdio.h>
#include <string.h>
@@ -16,9 +16,9 @@
#ifndef __CC65__
/*
* Emulate inflatemem() if using original zlib.
* As you can see, this program is quite portable.
*/
** Emulate inflatemem() if using original zlib.
** As you can see, this program is quite portable.
*/
unsigned inflatemem(char* dest, const char* source)
{
z_stream stream;
@@ -41,26 +41,26 @@ unsigned inflatemem(char* dest, const char* source)
#endif /* __CC65__ */
/*
* Structure of a GZIP file:
*
* 1. GZIP header:
* Offset 0: Signature (2 bytes: 0x1f, 0x8b)
* Offset 2: Compression method (1 byte: 8 == "deflate")
* Offset 3: Flags (1 byte: see below)
* Offset 4: File date and time (4 bytes)
* Offset 8: Extra flags (1 byte)
* Offset 9: Target OS (1 byte: DOS, Amiga, Unix, etc.)
* if (flags & FEXTRA) { 2 bytes of length, then length bytes }
* if (flags & FNAME) { ASCIIZ filename }
* if (flags & FCOMMENT) { ASCIIZ comment }
* if (flags & FHCRC) { 2 bytes of CRC }
*
* 2. Deflate compressed data.
*
* 3. GZIP trailer:
* Offset 0: CRC-32 (4 bytes)
* Offset 4: uncompressed file length (4 bytes)
*/
** Structure of a GZIP file:
**
** 1. GZIP header:
** Offset 0: Signature (2 bytes: 0x1f, 0x8b)
** Offset 2: Compression method (1 byte: 8 == "deflate")
** Offset 3: Flags (1 byte: see below)
** Offset 4: File date and time (4 bytes)
** Offset 8: Extra flags (1 byte)
** Offset 9: Target OS (1 byte: DOS, Amiga, Unix, etc.)
** if (flags & FEXTRA) { 2 bytes of length, then length bytes }
** if (flags & FNAME) { ASCIIZ filename }
** if (flags & FCOMMENT) { ASCIIZ comment }
** if (flags & FHCRC) { 2 bytes of CRC }
**
** 2. Deflate compressed data.
**
** 3. GZIP trailer:
** Offset 0: CRC-32 (4 bytes)
** Offset 4: uncompressed file length (4 bytes)
*/
/* Flags in the GZIP header. */
#define FTEXT 1 /* Extra text */
@@ -70,28 +70,28 @@ unsigned inflatemem(char* dest, const char* source)
#define FCOMMENT 16 /* File comment */
/*
* We read whole GZIP file into this buffer.
* Then we use this buffer for the decompressed data.
*/
** We read whole GZIP file into this buffer.
** Then we use this buffer for the decompressed data.
*/
static unsigned char buffer[26000];
/*
* Get a 16-bit little-endian unsigned number, using unsigned char* p.
* On many machines this could be (*(unsigned short*) p),
* but I really like portability. :-)
*/
** Get a 16-bit little-endian unsigned number, using unsigned char* p.
** On many machines this could be (*(unsigned short*) p),
** but I really like portability. :-)
*/
#define GET_WORD(p) (*(p) + ((unsigned) (p)[1] << 8))
/* Likewise, for a 32-bit number. */
#define GET_LONG(p) (GET_WORD(p) + ((unsigned long) GET_WORD(p + 2) << 16))
/*
* Uncompress a GZIP file.
* On entry, buffer[] should contain the whole GZIP file contents,
* and the argument complen should be equal to the length of the GZIP file.
* On return, buffer[] contains the uncompressed data, and the returned
* value is the length of the uncompressed data.
*/
** Uncompress a GZIP file.
** On entry, buffer[] should contain the whole GZIP file contents,
** and the argument complen should be equal to the length of the GZIP file.
** On return, buffer[] contains the uncompressed data, and the returned
** value is the length of the uncompressed data.
*/
unsigned uncompress_buffer(unsigned complen)
{
unsigned char* ptr;
@@ -134,19 +134,19 @@ unsigned uncompress_buffer(unsigned complen)
ptr += 2;
/*
* calculate length of raw "deflate" data
* (without the GZIP header and 8-byte trailer)
*/
** calculate length of raw "deflate" data
** (without the GZIP header and 8-byte trailer)
*/
complen -= (ptr - buffer) + 8;
/*
* We will move the compressed data to the end of buffer[].
* Thus the compressed data and the decompressed data (written from
* the beginning of buffer[]) may overlap, as long as the decompressed
* data doesn't go further than unread compressed data.
* ptr2 points to the beginning of compressed data at the end
* of buffer[].
*/
** We will move the compressed data to the end of buffer[].
** Thus the compressed data and the decompressed data (written from
** the beginning of buffer[]) may overlap, as long as the decompressed
** data doesn't go further than unread compressed data.
** ptr2 points to the beginning of compressed data at the end
** of buffer[].
*/
ptr2 = buffer + sizeof(buffer) - complen;
/* move the compressed data to end of buffer[] */
memmove(ptr2, ptr, complen);
@@ -173,8 +173,8 @@ unsigned uncompress_buffer(unsigned complen)
}
/*
* Get a filename from standard input.
*/
** Get a filename from standard input.
*/
char* get_fname(void)
{
static char filename[100];

View File

@@ -1,9 +1,9 @@
/*
* Fancy hello world program using cc65.
*
* Ullrich von Bassewitz (ullrich@von-bassewitz.de)
*
*/
** Fancy hello world program using cc65.
**
** Ullrich von Bassewitz (ullrich@von-bassewitz.de)
**
*/

View File

@@ -1,8 +1,8 @@
/*****************************************************************************
* mandelbrot sample program for cc65. *
* *
* (w)2002 by groepaz/hitmen, TGI support by Stefan Haubenthal *
*****************************************************************************/
/*****************************************************************************\
** mandelbrot sample program for cc65. **
** **
** (w) 2002 by groepaz/hitmen, TGI support by Stefan Haubenthal **
\*****************************************************************************/

View File

@@ -1,12 +1,12 @@
/*
* Extended memory overlay demo program.
*
* Shows how to combine multiple cc65 features
* incl. overlays and extended memory drivers.
*
* 2012-17-07, Oliver Schmidt (ol.sc@web.de)
*
*/
** Extended memory overlay demo program.
**
** Shows how to combine multiple cc65 features
** incl. overlays and extended memory drivers.
**
** 2012-17-07, Oliver Schmidt (ol.sc@web.de)
**
*/
@@ -25,9 +25,9 @@
/* The symbols _OVERLAY?_LOAD__ and _OVERLAY?_SIZE__ were generated by the
* linker. They contain the overlay area address and size specific to a
* certain program.
*/
** linker. They contain the overlay area address and size specific to a
** certain program.
*/
extern void _OVERLAY1_LOAD__[], _OVERLAY1_SIZE__[];
extern void _OVERLAY2_LOAD__[], _OVERLAY2_SIZE__[];
extern void _OVERLAY3_LOAD__[], _OVERLAY3_SIZE__[];
@@ -45,24 +45,24 @@ struct {
/* Functions resident in an overlay can call back functions resident in the
* main program at any time without any precautions. The function log() is
* an example for such a function resident in the main program.
*/
** main program at any time without any precautions. The function log() is
** an example for such a function resident in the main program.
*/
void log (char *msg)
{
/* Functions resident in an overlay can access all program variables and
* constants at any time without any precautions because those are never
* placed in overlays. The string constant below is an example for such
* a constant resident in the main program.
*/
** constants at any time without any precautions because those are never
** placed in overlays. The string constant below is an example for such
** a constant resident in the main program.
*/
printf ("Log: %s\n", msg);
}
/* In a real-world overlay program one would probably not use a #pragma but
* rather place all the code of certain source files into the overlay by
* compiling them with --code-name OVERLAY1.
*/
** rather place all the code of certain source files into the overlay by
** compiling them with --code-name OVERLAY1.
*/
#pragma code-name (push, "OVERLAY1");
void foo (void)
@@ -235,15 +235,15 @@ void main (void)
log ("Calling overlay 1 from main");
/* The linker makes sure that the call to foo() ends up at the right mem
* addr. However it's up to user to make sure that the - right - overlay
* is actually loaded before making the the call.
*/
** addr. However it's up to user to make sure that the - right - overlay
** is actually loaded before making the the call.
*/
foo ();
}
/* Replacing one overlay with another one can only happen from the main
* program. This implies that an overlay can never load another overlay.
*/
** program. This implies that an overlay can never load another overlay.
*/
if (loadoverlay (2)) {
log ("Calling overlay 2 from main");
bar ();

View File

@@ -1,14 +1,14 @@
/*
* "Eine kleine Nachtmusik" by Wolfgang Amadeus Mozart, KV 525
*
* First version in 1987 by
* Joachim von Bassewitz (joachim@von-bassewitz.de) and
* Ullrich von Bassewitz (ullrich@von-bassewitz.de).
*
* C conversion in 1998 by
* Ullrich von Bassewitz (ullrich@von-bassewitz.de)
*
*/
** "Eine kleine Nachtmusik" by Wolfgang Amadeus Mozart, KV 525
**
** First version in 1987 by
** Joachim von Bassewitz (joachim@von-bassewitz.de) and
** Ullrich von Bassewitz (ullrich@von-bassewitz.de).
**
** C conversion in 1998 by
** Ullrich von Bassewitz (ullrich@von-bassewitz.de)
**
*/
@@ -28,17 +28,17 @@
/* Tables with voice data.
*
* Bit Description
* -------------------------------------------
* 15 Pause bit.
* 12-14 Octave
* 8-11 Tone (index into frequency table)
* 7 Unused. Was thought as a control bit in the original version to
* change SID parameters, but this was never implemented.
* 0-6 Length of the tone in ticks.
*
*/
**
** Bit Description
** -------------------------------------------
** 15 Pause bit.
** 12-14 Octave
** 8-11 Tone (index into frequency table)
** 7 Unused. Was thought as a control bit in the original version to
** change SID parameters, but this was never implemented.
** 0-6 Length of the tone in ticks.
**
*/
@@ -922,8 +922,8 @@ static clock_t StartTime;
#define TICKS_PER_TONE 4
/* Done flag. Contains one bit for each voice. Will contain 0x07 if all
* voices have finished playing.
*/
** voices have finished playing.
*/
static unsigned char Done;
@@ -1038,8 +1038,8 @@ static void DisplayTime (void)
/* On the 510/610, the SID is in another bank (the system bank), so we cannot
* just write to the memory space.
*/
** just write to the memory space.
*/
#if defined(__CBM510__) || defined(__CBM610__)
# define outb(addr,val) pokebsys ((unsigned)(addr), val)
# define outw(addr,val) pokewsys ((unsigned)(addr), val)
@@ -1149,9 +1149,9 @@ int main (void)
}
} else {
/* Decrement the ticks. If this is the last tick of a tone,
* reset bit 0 of the trigger value and write it back to the
* SID to start the release phase.
*/
** reset bit 0 of the trigger value and write it back to the
** SID to start the release phase.
*/
if (--(VC->Ticks) == 0) {
outb (&Voice->ctrl, VC->Trigger & 0xFE);
}

View File

@@ -1,11 +1,11 @@
/*
* Minimalistic overlay demo program.
*
* Shows how to load overlay files from disk.
*
* 2009-10-02, Oliver Schmidt (ol.sc@web.de)
*
*/
** Minimalistic overlay demo program.
**
** Shows how to load overlay files from disk.
**
** 2009-10-02, Oliver Schmidt (ol.sc@web.de)
**
*/
@@ -25,9 +25,9 @@ extern void _OVERLAY3_LOAD__[], _OVERLAY3_SIZE__[];
/* Functions resident in an overlay can call back functions resident in the
* main program at any time without any precautions. The function log() is
* an example for such a function resident in the main program.
*/
** main program at any time without any precautions. The function log() is
** an example for such a function resident in the main program.
*/
void log (char *msg)
{
printf ("Log: %s\n", msg);
@@ -35,18 +35,18 @@ void log (char *msg)
/* In a real-world overlay program one would probably not use a #pragma but
* rather place all the code of certain source files into the overlay by
* compiling them with --code-name OVERLAY1.
*/
** rather place all the code of certain source files into the overlay by
** compiling them with --code-name OVERLAY1.
*/
#pragma code-name (push, "OVERLAY1");
void foo (void)
{
/* Functions resident in an overlay can access all program variables and
* constants at any time without any precautions because those are never
* placed in overlays. The string constant below is an example for such
* a constant resident in the main program.
*/
** constants at any time without any precautions because those are never
** placed in overlays. The string constant below is an example for such
** a constant resident in the main program.
*/
log ("Calling main from overlay 1");
}
@@ -104,23 +104,23 @@ void main (void)
log ("Calling overlay 1 from main");
/* The symbols _OVERLAY1_LOAD__ and _OVERLAY1_SIZE__ were generated by the
* linker. They contain the overlay area address and size specific to a
* certain program.
*/
** linker. They contain the overlay area address and size specific to a
** certain program.
*/
if (loadfile ("ovrldemo.1", _OVERLAY1_LOAD__, _OVERLAY1_SIZE__)) {
/* The linker makes sure that the call to foo() ends up at the right mem
* addr. However it's up to user to make sure that the - right - overlay
* is actually loaded before making the the call.
*/
** addr. However it's up to user to make sure that the - right - overlay
** is actually loaded before making the the call.
*/
foo ();
}
log ("Calling overlay 2 from main");
/* Replacing one overlay with another one can only happen from the main
* program. This implies that an overlay can never load another overlay.
*/
** program. This implies that an overlay can never load another overlay.
*/
if (loadfile ("ovrldemo.2", _OVERLAY2_LOAD__, _OVERLAY2_SIZE__)) {
bar ();
}

View File

@@ -1,11 +1,11 @@
/*****************************************************************************
* plasma test program for cc65. *
* *
* (w)2001 by groepaz/hitmen *
* *
* Cleanup and porting by Ullrich von Bassewitz. *
* *
*****************************************************************************/
/*****************************************************************************\
** plasma test program for cc65. **
** **
** (w)2001 by groepaz/hitmen **
** **
** Cleanup and porting by Ullrich von Bassewitz. **
** **
\*****************************************************************************/
@@ -121,9 +121,9 @@ static void doplasma (register unsigned char* scrn)
c2B -= 3;
for (ii = 0; ii < 25; ++ii) {
/* Unrolling the following loop will give a speed increase of
* nearly 100% (~24fps), but it will also increase the code
* size a lot.
*/
** nearly 100% (~24fps), but it will also increase the code
** size a lot.
*/
for (i = 0; i < 40; ++i, ++scrn) {
*scrn = (xbuf[i] + ybuf[ii]);
}
@@ -203,9 +203,9 @@ int main (void)
outb (&CIA2.pra, (block & 0xFC) | ((SCREEN1 >> 14) ^ 0x03));
#endif
#if defined(__C128__)
/* Save and change some flags, so that kernal/basic interupt handler will
* not interfere with our routine.
*/
/* Save and change some flags, so that kernal/basic interrupt handler will
** not interfere with our routine.
*/
initflag = *(unsigned char*) 0xA04;
*(unsigned char*) 0xA04 &= 0xFE;
graphflag = *(unsigned char*) 0xD8;

View File

@@ -1,6 +1,6 @@
/*
* Calculate all primes up to a specific number.
*/
** Calculate all primes up to a specific number.
*/