Added the main conversion module. New option --convert-to. New short options

for --read and --write.


git-svn-id: svn://svn.cc65.org/cc65/trunk@5586 b7a2c559-68d2-44c3-8de9-860c34a00d81
This commit is contained in:
uz
2012-03-09 13:44:51 +00:00
parent b55c290823
commit 1aaff0ce2f
5 changed files with 195 additions and 4 deletions

59
src/sp65/convert.c Normal file
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/*****************************************************************************/
/* */
/* convert.c */
/* */
/* Main target conversion module for the sp65 file and bitmap utility */
/* */
/* */
/* */
/* (C) 2012, Ullrich von Bassewitz */
/* Roemerstrasse 52 */
/* D-70794 Filderstadt */
/* EMail: uz@cc65.org */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
/* sp65 */
#include "convert.h"
#include "koala.h"
#include "vic2sprite.h"
/*****************************************************************************/
/* Code */
/*****************************************************************************/
StrBuf* ConvertTo (const Bitmap* B, const Collection* A)
/* Convert the bitmap B into some sort of other binary format. The output is
* stored in a string buffer (which is actually a dynamic char array) and
* returned. The actual output format is taken from the "format" attribute
* in the attribute collection A.
*/
{
}