added some cbm-like gfx chars to draw lines and boxes

This commit is contained in:
mrdudz
2015-07-16 17:33:00 +02:00
parent d229d51be5
commit 3119be2a1e
3 changed files with 114 additions and 26 deletions

View File

@@ -36,16 +36,20 @@
# error This module may only be used when compiling for the PCE!
#endif
/* FIXME: the respective characters are not present in the VGA charset (yet) */
#define CH_CROSS 0x10
#define CH_HLINE 1
#define CH_VLINE 2
#define CH_CROSS 3
#define CH_ULCORNER 4
#define CH_URCORNER 5
#define CH_LLCORNER 6
#define CH_LRCORNER 7
#define CH_TTEE 8
#define CH_BTEE 9
#define CH_LTEE 10
#define CH_RTEE 11
#define CH_RTEE 0x17
#define CH_LTEE 0x0f
#define CH_ULCORNER 0x10
#define CH_URCORNER 0x10
#define CH_LLCORNER 0x10
#define CH_LRCORNER 0x10
#define CH_ENTER 13
#define CH_PI 18
/* Color defines (CBM compatible, for conio) */
#define COLOR_BLACK 0x00
@@ -79,14 +83,12 @@ extern void pce_stdjoy_joy[]; /* Referred to by joy_static_stddrv[] */
#define JOY_START 6
#define JOY_SELECT 7
/* FIXME: not implemented */
void waitvblank (void);
/* Wait for the vertical blanking */
/* all PCE are NTSC */
/* NOTE: all PCE are NTSC */
#define get_tv() TV_NTSC
/* Return the video mode the machine is using. */
/* End of pce.h */
#endif