remove dangling spaces
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@@ -53,7 +53,7 @@
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void WriteBinFile (const StrBuf* Data, const Collection* A,
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void WriteBinFile (const StrBuf* Data, const Collection* A,
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const Bitmap* B attribute ((unused)))
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/* Write the contents of Data to the given file in binary format */
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{
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@@ -60,7 +60,7 @@ struct Color {
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/*****************************************************************************/
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#if defined(HAVE_INLINE)
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INLINE Color RGB (unsigned char R, unsigned char G, unsigned char B)
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@@ -54,8 +54,8 @@
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StrBuf* GenGeosBitmap (const Bitmap* B, const Collection* A);
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/* Generate binary output in GEOS compacted bitmap format for the bitmap B.
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** The output is stored in a string buffer (which is actually a dynamic char
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/* Generate binary output in GEOS compacted bitmap format for the bitmap B.
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** The output is stored in a string buffer (which is actually a dynamic char
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** array) and returned.
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*/
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@@ -67,4 +67,4 @@ StrBuf* GenGeosBitmap (const Bitmap* B, const Collection* A);
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@@ -94,7 +94,7 @@ StrBuf* GenKoala (const Bitmap* B, const Collection* A attribute ((unused)))
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/* Add $4400 as load address */
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SB_AppendChar (D, 0x00);
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SB_AppendChar (D, 0x44);
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/* TODO: The actual work ;-) */
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(void) Screen;
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@@ -54,7 +54,7 @@
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StrBuf* GenLynxSprite (const Bitmap* B, const Collection* A);
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/* Generate binary output in packed Lynx sprite format for the bitmap B. The output
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/* Generate binary output in packed Lynx sprite format for the bitmap B. The output
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** is stored in a string buffer (which is actually a dynamic char array) and
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** returned.
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*/
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@@ -83,7 +83,7 @@ static enum Mode GetMode (const Collection* A)
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} else {
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Error ("Invalid value for attribute 'mode'");
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}
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}
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}
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return smAuto;
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}
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@@ -54,7 +54,7 @@
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StrBuf* GenVic2Sprite (const Bitmap* B, const Collection* A);
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/* Generate binary output in VICII sprite format for the bitmap B. The output
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/* Generate binary output in VICII sprite format for the bitmap B. The output
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** is stored in a string buffer (which is actually a dynamic char array) and
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** returned.
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*/
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