Improve MinGW support.
- Code specific to Windows was #ifdef'ed with _MSC_VER so it wasn't included with MinGW. So _MSC_VER is replaced with _WIN32. - MinGW doesn't support _get_pgmptr() so it is necessary to directly call the Win32 function GetModuleFileName(). This implies including windows.h which in turn causes a name clash with the Win32 function SearchPath(). So the cc65 type SearchPath is renamed to SearchPaths.
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@@ -44,13 +44,13 @@
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SearchPath* LibSearchPath; /* Library path */
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SearchPath* ObjSearchPath; /* Object file path */
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SearchPath* CfgSearchPath; /* Config file path */
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SearchPaths* LibSearchPath; /* Library path */
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SearchPaths* ObjSearchPath; /* Object file path */
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SearchPaths* CfgSearchPath; /* Config file path */
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SearchPath* LibDefaultPath; /* Default Library path */
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SearchPath* ObjDefaultPath; /* Default Object file path */
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SearchPath* CfgDefaultPath; /* Default Config file path */
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SearchPaths* LibDefaultPath; /* Default Library path */
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SearchPaths* ObjDefaultPath; /* Default Object file path */
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SearchPaths* CfgDefaultPath; /* Default Config file path */
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@@ -88,13 +88,13 @@ void InitSearchPaths (void)
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AddSubSearchPathFromEnv (CfgDefaultPath, "CC65_HOME", "cfg");
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/* Add some compiled-in search paths if defined at compile time. */
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#if defined(LD65_LIB)
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#if defined(LD65_LIB) && !defined(_WIN32)
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AddSearchPath (LibDefaultPath, STRINGIZE (LD65_LIB));
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#endif
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#if defined(LD65_OBJ)
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#if defined(LD65_OBJ) && !defined(_WIN32)
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AddSearchPath (ObjDefaultPath, STRINGIZE (LD65_OBJ));
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#endif
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#if defined(LD65_CFG)
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#if defined(LD65_CFG) && !defined(_WIN32)
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AddSearchPath (CfgDefaultPath, STRINGIZE (LD65_CFG));
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#endif
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@@ -49,13 +49,13 @@
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extern SearchPath* LibSearchPath; /* Library path */
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extern SearchPath* ObjSearchPath; /* Object file path */
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extern SearchPath* CfgSearchPath; /* Config file path */
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extern SearchPaths* LibSearchPath; /* Library path */
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extern SearchPaths* ObjSearchPath; /* Object file path */
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extern SearchPaths* CfgSearchPath; /* Config file path */
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extern SearchPath* LibDefaultPath; /* Default Library path */
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extern SearchPath* ObjDefaultPath; /* Default Object file path */
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extern SearchPath* CfgDefaultPath; /* Default Config file path */
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extern SearchPaths* LibDefaultPath; /* Default Library path */
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extern SearchPaths* ObjDefaultPath; /* Default Object file path */
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extern SearchPaths* CfgDefaultPath; /* Default Config file path */
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