Use && and || in preprocessor #if statements. Other minor changes.
git-svn-id: svn://svn.cc65.org/cc65/trunk@866 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@@ -39,13 +39,7 @@
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/* Define __MOUSE__ for systems that support a mouse */
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#ifdef __C64__
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# define __MOUSE__
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#endif
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#ifdef __C128__
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# define __MOUSE__
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#endif
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#ifdef __ATARI__
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#if defined(__ATARI__) || defined(__C64__) || defined(__C128__)
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# define __MOUSE__
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#endif
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@@ -74,8 +68,8 @@
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unsigned char __fastcall__ mouse_init (unsigned char port,
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unsigned char sprite,
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unsigned char __fastcall__ mouse_init (unsigned char port,
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unsigned char sprite,
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unsigned char type);
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/* Setup the mouse interrupt handler. If the sprite value is != zero, the
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* mouse routines will manage the sprite with this number. That means, it
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