Removed (pretty inconsistently used) tab chars from source code base.
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@@ -1,8 +1,8 @@
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/*****************************************************************************/
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/* */
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/* _vic.h */
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/* _vic.h */
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/* */
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/* Internal include file, do not use directly */
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/* Internal include file, do not use directly */
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/* */
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/* */
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/* */
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@@ -40,21 +40,21 @@
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/* Define a structure with the vic register offsets */
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struct __vic {
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unsigned char leftborder;
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unsigned char upperborder;
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unsigned char charsperline; /* Characters per line */
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unsigned char linecount; /* Number of lines */
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unsigned char rasterline; /* Current raster line */
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unsigned char addr; /* Address of chargen and video ram */
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unsigned char strobe_x; /* Light pen, X position */
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unsigned char strobe_y; /* Light pen, Y position */
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unsigned char analog_x; /* Analog input X */
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unsigned char analog_y; /* Analog input Y */
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unsigned char voice1; /* Sound generator #1 */
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unsigned char voice2; /* Sound generator #2 */
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unsigned char voice3; /* Sound generator #3 */
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unsigned char noise; /* Noise generator */
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unsigned char volume_color; /* Bits 0..3: volume, 4..7: color */
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unsigned char leftborder;
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unsigned char upperborder;
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unsigned char charsperline; /* Characters per line */
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unsigned char linecount; /* Number of lines */
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unsigned char rasterline; /* Current raster line */
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unsigned char addr; /* Address of chargen and video ram */
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unsigned char strobe_x; /* Light pen, X position */
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unsigned char strobe_y; /* Light pen, Y position */
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unsigned char analog_x; /* Analog input X */
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unsigned char analog_y; /* Analog input Y */
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unsigned char voice1; /* Sound generator #1 */
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unsigned char voice2; /* Sound generator #2 */
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unsigned char voice3; /* Sound generator #3 */
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unsigned char noise; /* Noise generator */
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unsigned char volume_color; /* Bits 0..3: volume, 4..7: color */
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unsigned char bg_border_color;/* Background and border color */
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};
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