Removed (pretty inconsistently used) tab chars from source code base.

This commit is contained in:
Oliver Schmidt
2013-05-09 13:56:54 +02:00
parent 44fd1082ae
commit 85885001b1
1773 changed files with 62864 additions and 62868 deletions

View File

@@ -3,7 +3,7 @@
* *
* (w)2001 by groepaz/hitmen *
* *
* Cleanup and porting by Ullrich von Bassewitz. *
* Cleanup and porting by Ullrich von Bassewitz. *
* *
*****************************************************************************/
@@ -19,19 +19,19 @@
# define SCREEN1 0xE000
# define SCREEN2 0xE400
# define CHARSET 0xE800
# define outb(addr,val) (*(addr)) = (val)
# define outb(addr,val) (*(addr)) = (val)
# define inb(addr) (*(addr))
#elif defined(__CBM510__)
# define SCREEN1 0xF000
# define SCREEN2 0xF400
# define CHARSET 0xE000
# define outb(addr,val) pokebsys ((unsigned)(addr), val)
# define outb(addr,val) pokebsys ((unsigned)(addr), val)
# define inb(addr) peekbsys ((unsigned)(addr))
#elif defined(__PLUS4__)
# define SCREEN1 0x6400
# define SCREEN2 0x6C00
# define CHARSET 0x7000
# define outb(addr,val) (*(addr)) = (val)
# define outb(addr,val) (*(addr)) = (val)
# define inb(addr) (*(addr))
#endif
@@ -41,7 +41,7 @@
#if defined(__PLUS4__)
#define PAGE1 ((SCREEN1 >> 8) & 0xF8)
#define PAGE2 ((SCREEN2 >> 8) & 0xF8)
#define CHARADR ((CHARSET >> 8) & 0xFC)
#define CHARADR ((CHARSET >> 8) & 0xFC)
#else
#define PAGE1 ((SCREEN1 >> 6) & 0xF0) | ((CHARSET >> 10) & 0x0E)
#define PAGE2 ((SCREEN2 >> 6) & 0xF0) | ((CHARSET >> 10) & 0x0E)
@@ -106,7 +106,7 @@ static void doplasma (register unsigned char* scrn)
for (ii = 0; ii < 25; ++ii) {
ybuf[ii] = (sinustable[c1a] + sinustable[c1b]);
c1a += 4;
c1b += 9;
c1b += 9;
}
c1A += 3;
c1B -= 5;
@@ -115,15 +115,15 @@ static void doplasma (register unsigned char* scrn)
for (i = 0; i < 40; ++i) {
xbuf[i] = (sinustable[c2a] + sinustable[c2b]);
c2a += 3;
c2b += 7;
c2b += 7;
}
c2A += 2;
c2B -= 3;
for (ii = 0; ii < 25; ++ii) {
/* Unrolling the following loop will give a speed increase of
* nearly 100% (~24fps), but it will also increase the code
* size a lot.
*/
/* Unrolling the following loop will give a speed increase of
* nearly 100% (~24fps), but it will also increase the code
* size a lot.
*/
for (i = 0; i < 40; ++i, ++scrn) {
*scrn = (xbuf[i] + ybuf[ii]);
}
@@ -135,26 +135,26 @@ static void doplasma (register unsigned char* scrn)
static void makechar (void)
{
static const unsigned char bittab[8] = {
0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80
0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80
};
unsigned char i, ii, b, s;
unsigned c;
gotoxy (0, 1);
for (c = 0; c < 0x100; ++c) {
s = sinustable[c];
s = sinustable[c];
for (i = 0; i < 8; ++i){
b = 0;
for (ii = 0; ii < 8; ++ii) {
if ((rand() & 0xFF) > s) {
b |= bittab[ii];
}
b |= bittab[ii];
}
}
((unsigned char*)CHARSET) [(c*8) + i] = b;
}
if ((c & 0x07) == 0) {
cputc ('.');
}
if ((c & 0x07) == 0) {
cputc ('.');
}
}
}
@@ -222,8 +222,8 @@ int main (void)
#if defined(__PLUS4__)
for (i=0;i<1000;i++) {
((unsigned char *) (SCREEN1-0x0400))[i] = 0;
((unsigned char *) (SCREEN2-0x0400))[i] = 0;
((unsigned char *) (SCREEN1-0x0400))[i] = 0;
((unsigned char *) (SCREEN2-0x0400))[i] = 0;
}
outb (&TED.char_addr, CHARADR);
#endif
@@ -231,23 +231,23 @@ int main (void)
/* Run the demo until a key was hit */
t = clock ();
while (!kbhit()) {
/* Build page 1, then make it visible */
/* Build page 1, then make it visible */
doplasma ((unsigned char*)SCREEN1);
#if defined(__PLUS4__)
outb (&TED.video_addr, PAGE1);
outb (&TED.video_addr, PAGE1);
#else
outb (&VIC.addr, PAGE1);
outb (&VIC.addr, PAGE1);
#endif
/* Build page 2, then make it visible */
/* Build page 2, then make it visible */
doplasma ((unsigned char*)SCREEN2);
#if defined(__PLUS4__)
outb (&TED.video_addr, PAGE2);
outb (&TED.video_addr, PAGE2);
#else
outb (&VIC.addr, PAGE2);
outb (&VIC.addr, PAGE2);
#endif
/* Count frames */
/* Count frames */
f += 2;
}
t = clock() - t;