info about c1541 in docs, lowered highest available address to $6000 due to

posiblity of overwriting C stack by drawing/copying to screen backbuffer


git-svn-id: svn://svn.cc65.org/cc65/trunk@847 b7a2c559-68d2-44c3-8de9-860c34a00d81
This commit is contained in:
izydorst
2001-08-15 16:08:15 +00:00
parent 4203682943
commit 9346c3fbac
3 changed files with 7 additions and 6 deletions

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@@ -59,7 +59,8 @@ The software needed:
name="http://www.von-bassewitz.de/uz/cc65/"> name="http://www.von-bassewitz.de/uz/cc65/">
<item><em/VICE/ This is portable C64, C128 and few other Commodore computers emulator, you <item><em/VICE/ This is portable C64, C128 and few other Commodore computers emulator, you
can obtain it from: <htmlurl url="http://www.cs.cmu.edu/~dsladic/vice/vice.html" can obtain it from: <htmlurl url="http://www.cs.cmu.edu/~dsladic/vice/vice.html"
name="http://www.cs.cmu.edu/~dsladic/vice/vice.html"> name="http://www.cs.cmu.edu/~dsladic/vice/vice.html">. VICE package contains
c1541 program that is able to convert/unconvert GEOS files to disk images.
<item><em/Star Commander/ This tool is only for DOS. You will need it for transferring <item><em/Star Commander/ This tool is only for DOS. You will need it for transferring
object files from PC to 1541. There's also one important ability of this object files from PC to 1541. There's also one important ability of this
tool - it automatically un-converts .cvt files into GEOS native format on tool - it automatically un-converts .cvt files into GEOS native format on

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@@ -2,8 +2,8 @@
; This must be the *second* file on the linker command line ; This must be the *second* file on the linker command line
; (.cvt header must be the *first* one) ; (.cvt header must be the *first* one)
; Maciej 'YTM/Alliance' Witkowiak ; Maciej 'YTM/Elysium' Witkowiak
; 26.10.99, 10.3.2000 ; 26.10.99, 10.3.2000, 15.8.2001
; no __hinit ; no __hinit
@@ -50,9 +50,9 @@ regbank = $a3 ; 6 bytes hopefully not used by Kernal
; Setup stack ; Setup stack
lda #<$7900 lda #<$6000
sta sp sta sp
lda #>$7900 lda #>$6000
sta sp+1 ; Set argument stack ptr sta sp+1 ; Set argument stack ptr
; Call module constructors ; Call module constructors

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@@ -1,6 +1,6 @@
MEMORY { MEMORY {
HEADER: start = $204, size = 508, file = %O; HEADER: start = $204, size = 508, file = %O;
RAM: start = $400, size = $7C00, file = %O; RAM: start = $400, size = $5C00, file = %O;
} }
SEGMENTS { SEGMENTS {
HEADER: load = HEADER, type = ro; HEADER: load = HEADER, type = ro;