Creativison changes.
This change includes some cleanups, removal of mainargs.s (game console programs never have arguments), and a workaround for a problem I'm seeing. The problem is that sometimes (in fact, more often than not) the clrscr() call in testcode/lib/joy-test.c writes some garbage chars on the screen (most often a "P"). Could be my hardware (I haven't seen it on MAME), but to me the root cause is still unknown.
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@@ -10,10 +10,10 @@ CURSOR_X = $3C
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CURSOR_Y = $3D
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;** VDP
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VDP_CONTROL_W = $3001
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VDP_DATA_W = $3000
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VDP_STATUS_R = $2001
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VDP_DATA_R = $2000
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VDP_STATUS_R = $2001
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VDP_DATA_W = $3000
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VDP_CONTROL_W = $3001
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;** PIA
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PIA0_DATA = $1000
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@@ -58,3 +58,4 @@ JOY_NNW = $4A
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BIOS_IRQ1_ADDR = $FF3F
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BIOS_IRQ2_ADDR = $FF52
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BIOS_NMI_RESET_ADDR = $F808
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BIOS_WRITE_VDP_REG = $FE1F
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