Upgraded the cx16 library to the Commander X16 Kernal ROM's prerelease 39.
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@@ -200,15 +200,23 @@ access to hardware located in the address space. Some variables are
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structures, accessing the struct fields will access the chip registers.
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<descrip>
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<tag><tt/VERA/</tag>
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The <tt/VERA/ structure allows access
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to the Video Enhanced Retro Adapter chip.
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<tag><tt/RAM_BANK/</tag>
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A register that controls which bank of high RAM is visible in the
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<tt/BANK_RAM/ window.
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<tag><tt/ROM_BANK/</tag>
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A register that controls which bank of ROM is active at the moment.
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<tag><tt/VIA1, VIA2/</tag>
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Access to the two VIA (Versatile Interface Adapter) chips is available via
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the <tt/VIA1/ and <tt/VIA2/ variables. The structure behind those variables
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is explained in <tt/_6522.h/.
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<tag><tt/VERA/</tag>
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The <tt/VERA/ structure allows access
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to the Video Enhanced Retro Adapter chip.
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<tag><tt/BANK_RAM/</tag>
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A character array that mirrors the eight-Kibibyte window, at $A000,
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into banked RAM.
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@@ -219,7 +227,7 @@ structures, accessing the struct fields will access the chip registers.
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<sect>Loadable drivers<p>
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The names in the parentheses denote the symbols to be used for static linking
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of the drivers. The names fit into the 8.3 character limit of the SD-Card's
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of the drivers. The names fit into the old 8.3-character limit of the SD-Card's
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FAT32 file-system.
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@@ -230,7 +238,7 @@ point to <tt/cx320p1.tgi (cx320p1_tgi)/.
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<descrip>
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<tag><tt/cx320p1.tgi (cx320p1_tgi)/</tag>
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This driver features a resolution of 320 across and 200 down with 256 colors,
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This driver features a resolution of 320 across and 240 down with 256 colors,
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and a slightly adjustable palette (the order of the colors can be changed in
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a way that's compatible with some of the other color drivers).
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</descrip><p>
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@@ -248,10 +256,10 @@ point to <tt/cx16-std.joy (cx16_std_joy)/.
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<descrip>
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<tag><tt/cx16-std.joy (cx16_std_joy)/</tag>
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Supports up to two NES (and SNES) controllers connected to the joystick ports
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of the CX16. It reads the four directions, and the <bf/A/, <bf/B/,
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<bf/Select/, and <bf/Start/ buttons. Buttons <bf/A/ and <bf/B/ are
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the first and second fire buttons.
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Supports the keyboard emulation of a controller and up to four SNES (and NES)
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controllers connected to the joystick ports of the CX16. It reads the four
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directions, and the <bf/A/, <bf/B/, <bf/Select/, and <bf/Start/ buttons.
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Buttons <bf/A/ and <bf/B/ are the first and second fire buttons.
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</descrip><p>
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