Atari colors into _gtia.h; NMIRES/NMIST as union

Use a C "union" to give both read (NMIST) and write (NMIRES) labels
to their shared register in ANTIC. (h/t @groessler).

Consolodate duplicated color definitions (HUE_..., COLOR_... and TGI_COLOR_...;
and the "_gtia_mkcolor()" macro), found in both "atari.h" and "atari5200.h",
moving it to "_gtia.h", which they both share (and which makes the most sense).
This commit is contained in:
Bill Kendrick
2019-01-17 22:44:25 -08:00
parent 32525e0ddb
commit af8eb57f63
4 changed files with 79 additions and 119 deletions

View File

@@ -91,77 +91,6 @@
#define CH_VLINE 0x7C
/*****************************************************************************/
/* Color definitions */
/*****************************************************************************/
/* Make a GTIA color value */
#define _gtia_mkcolor(hue,lum) (((hue) << 4) | ((lum) << 1))
/* Luminance values go from 0 (black) to 7 (white) */
/* Hue values */
/* (These can vary depending on TV standard (NTSC vs PAL),
** tint potentiometer settings, TV tint settings, emulator palette, etc.)
*/
#define HUE_GREY 0
#define HUE_GOLD 1
#define HUE_GOLDORANGE 2
#define HUE_REDORANGE 3
#define HUE_ORANGE 4
#define HUE_MAGENTA 5
#define HUE_PURPLE 6
#define HUE_BLUE 7
#define HUE_BLUE2 8
#define HUE_CYAN 9
#define HUE_BLUEGREEN 10
#define HUE_BLUEGREEN2 11
#define HUE_GREEN 12
#define HUE_YELLOWGREEN 13
#define HUE_YELLOW 14
#define HUE_YELLOWRED 15
/* Color defines, similar to c64 colors (untested) */
/* Note that the conio color implementation is monochrome
** (bgcolor and textcolor are only placeholders)
*/
/* Use the defines with the setcolor() or _atari_xxxcolor() functions */
#define COLOR_BLACK _gtia_mkcolor(HUE_GREY,0)
#define COLOR_WHITE _gtia_mkcolor(HUE_GREY,7)
#define COLOR_RED _gtia_mkcolor(HUE_REDORANGE,1)
#define COLOR_CYAN _gtia_mkcolor(HUE_CYAN,3)
#define COLOR_VIOLET _gtia_mkcolor(HUE_PURPLE,4)
#define COLOR_GREEN _gtia_mkcolor(HUE_GREEN,2)
#define COLOR_BLUE _gtia_mkcolor(HUE_BLUE,2)
#define COLOR_YELLOW _gtia_mkcolor(HUE_YELLOW,7)
#define COLOR_ORANGE _gtia_mkcolor(HUE_ORANGE,5)
#define COLOR_BROWN _gtia_mkcolor(HUE_YELLOW,2)
#define COLOR_LIGHTRED _gtia_mkcolor(HUE_REDORANGE,6)
#define COLOR_GRAY1 _gtia_mkcolor(HUE_GREY,2)
#define COLOR_GRAY2 _gtia_mkcolor(HUE_GREY,3)
#define COLOR_LIGHTGREEN _gtia_mkcolor(HUE_GREEN,6)
#define COLOR_LIGHTBLUE _gtia_mkcolor(HUE_BLUE,6)
#define COLOR_GRAY3 _gtia_mkcolor(HUE_GREY,5)
/* TGI color defines */
#define TGI_COLOR_BLACK COLOR_BLACK
#define TGI_COLOR_WHITE COLOR_WHITE
#define TGI_COLOR_RED COLOR_RED
#define TGI_COLOR_CYAN COLOR_CYAN
#define TGI_COLOR_VIOLET COLOR_VIOLET
#define TGI_COLOR_GREEN COLOR_GREEN
#define TGI_COLOR_BLUE COLOR_BLUE
#define TGI_COLOR_YELLOW COLOR_YELLOW
#define TGI_COLOR_ORANGE COLOR_ORANGE
#define TGI_COLOR_BROWN COLOR_BROWN
#define TGI_COLOR_LIGHTRED COLOR_LIGHTRED
#define TGI_COLOR_GRAY1 COLOR_GRAY1
#define TGI_COLOR_GRAY2 COLOR_GRAY2
#define TGI_COLOR_LIGHTGREEN COLOR_LIGHTGREEN
#define TGI_COLOR_LIGHTBLUE COLOR_LIGHTBLUE
#define TGI_COLOR_GRAY3 COLOR_GRAY3
/*****************************************************************************/
/* Masks for joy_read */
/*****************************************************************************/