Normalized coding style.
git-svn-id: svn://svn.cc65.org/cc65/trunk@5516 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@@ -1,6 +1,4 @@
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/*
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GEOSLib example
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Hello, world example - using graphic functions
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@@ -11,46 +9,43 @@
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26.12.1999
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*/
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#include <geos.h>
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/* Let's define the window we're operating */
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// Let's define the window we're operating
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struct window wholeScreen = {0, 199, 0, 319};
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void main (void)
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{
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// Let's show what we've got...
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/* Let's show what we've got... */
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/* Let's clear the screen - with different pattern, because apps have cleared screen upon
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start */
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// Let's clear the screen - with different pattern, because apps have cleared screen upon
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// start
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SetPattern(0);
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InitDrawWindow(&wholeScreen);
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Rectangle();
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/* Now some texts */
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// Now some texts
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PutString(COUTLINEON "This is compiled using cc65!" CPLAINTEXT, 20, 10);
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PutString(CBOLDON "This is bold", 30, 10);
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PutString(CULINEON "and this is bold and underline!", 40, 10);
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PutString(CPLAINTEXT "This is plain text", 50, 10);
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/* Wait for 5 secs... */
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/* Note that this is multitasking sleep, and if there are any icons/menus onscreen,
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they would be usable, in this case you have only pointer usable */
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// Wait for 5 secs...
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// Note that this is multitasking sleep, and if there are any icons/menus onscreen,
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// they would be usable, in this case you have only pointer usable
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Sleep(5*50);
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/* Normal apps exit from main into system's mainloop, and app finish
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when user selects it from icons or menu, but here we want to exit
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immediately.
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So instead:
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MainLoop();
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we can do:
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(nothing as this is the end of main function)
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exit(0);
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return;
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*/
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// Normal apps exit from main into system's mainloop, and app finish
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// when user selects it from icons or menu, but here we want to exit
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// immediately.
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// So instead:
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// MainLoop();
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// we can do:
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// (nothing as this is the end of main function)
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// exit(0);
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// return;
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return;
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}
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