Normalized coding style.

git-svn-id: svn://svn.cc65.org/cc65/trunk@5516 b7a2c559-68d2-44c3-8de9-860c34a00d81
This commit is contained in:
ol.sc
2012-02-09 12:32:53 +00:00
parent 1ccfe46892
commit c3205877cd
12 changed files with 186 additions and 205 deletions

View File

@@ -1,6 +1,4 @@
/*
GEOSLib example
Hello, world example - using graphic functions
@@ -11,46 +9,43 @@
26.12.1999
*/
#include <geos.h>
/* Let's define the window we're operating */
// Let's define the window we're operating
struct window wholeScreen = {0, 199, 0, 319};
void main (void)
{
// Let's show what we've got...
/* Let's show what we've got... */
/* Let's clear the screen - with different pattern, because apps have cleared screen upon
start */
// Let's clear the screen - with different pattern, because apps have cleared screen upon
// start
SetPattern(0);
InitDrawWindow(&wholeScreen);
Rectangle();
/* Now some texts */
// Now some texts
PutString(COUTLINEON "This is compiled using cc65!" CPLAINTEXT, 20, 10);
PutString(CBOLDON "This is bold", 30, 10);
PutString(CULINEON "and this is bold and underline!", 40, 10);
PutString(CPLAINTEXT "This is plain text", 50, 10);
/* Wait for 5 secs... */
/* Note that this is multitasking sleep, and if there are any icons/menus onscreen,
they would be usable, in this case you have only pointer usable */
// Wait for 5 secs...
// Note that this is multitasking sleep, and if there are any icons/menus onscreen,
// they would be usable, in this case you have only pointer usable
Sleep(5*50);
/* Normal apps exit from main into system's mainloop, and app finish
when user selects it from icons or menu, but here we want to exit
immediately.
So instead:
MainLoop();
we can do:
(nothing as this is the end of main function)
exit(0);
return;
*/
// Normal apps exit from main into system's mainloop, and app finish
// when user selects it from icons or menu, but here we want to exit
// immediately.
// So instead:
// MainLoop();
// we can do:
// (nothing as this is the end of main function)
// exit(0);
// return;
return;
}