adapt to new segments; some other text changes

git-svn-id: svn://svn.cc65.org/cc65/trunk@4728 b7a2c559-68d2-44c3-8de9-860c34a00d81
This commit is contained in:
cpg
2010-06-25 23:47:37 +00:00
parent db71d5e9e4
commit c992a3596b

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@@ -271,15 +271,15 @@ or f80.com software is missing. Of course you may use stdio.h functions.
<sect1>Function keys<p> <sect1>Function keys<p>
These are defined to be Atari + number key. Function keys are mapped to Atari + number key.
<sect1>Reserving a memory area inside a program<label id="memhole"><p> <sect1>Reserving a memory area inside a program<label id="memhole"><p>
The Atari 130XE maps its additional memory into CPU memory in 16K The Atari 130XE maps its additional memory into CPU memory in 16K
chunks at address &dollar;4000 to &dollar;7FFF. One might want to chunks at address &dollar;4000 to &dollar;7FFF. One might want to
prevent this memory area from being used by cc65. Other reasons to prevent this memory area from being used by cc65. Other reasons to
prevent the use of some memory area could be the buffers for display prevent the use of some memory area could be to reserve space for the
lists and screen memory. buffers for display lists and screen memory.
<p> <p>
The Atari executable format allows holes inside a program, e.g. one The Atari executable format allows holes inside a program, e.g. one
part loads into &dollar;2E00 to &dollar;3FFF, going below the reserved part loads into &dollar;2E00 to &dollar;3FFF, going below the reserved
@@ -288,7 +288,9 @@ memory area (assuming a reserved area from &dollar;4000 to
&dollar;BC1F. &dollar;BC1F.
<p> <p>
Each load chunk of the executable starts with a 4 byte header which Each load chunk of the executable starts with a 4 byte header which
defines its load address and size. defines its load address and size. In the following linker scripts
these headers are named HEADER and SECHDR (for the MEMORY layout), and
accordingly NEXEHDR and CHKHDR (for the SEGMENTS layout).
<p> <p>
<sect2>Low code and high data example<p> <sect2>Low code and high data example<p>
Goal: Create an executable with 2 load chunks which doesn't use the Goal: Create an executable with 2 load chunks which doesn't use the
@@ -298,14 +300,16 @@ segments should go above &dollar;7FFF.
<p> <p>
The main problem is that the EXE header generated by the cc65 runtime The main problem is that the EXE header generated by the cc65 runtime
lib is wrong. It defines a single load chunk with the sizes/addresses lib is wrong. It defines a single load chunk with the sizes/addresses
of the LOWCODE, INIT, CODE, RODATA, and DATA segments (the whole user of the STARTUP, LOWCODE, INIT, CODE, RODATA, and DATA segments (the whole user
program). program).
<p> <p>
The contents of the EXE header come from the EXEHDR segment, which is The contents of the EXE header come from the EXEHDR segment, which is
defined in crt0.s. This cannot be changed w/o modifying and defined in crt0.s. This cannot be changed without modifying and
recompiling the cc65 atari runtime lib. Therefore the original EXE recompiling the cc65 atari runtime lib. Therefore the original EXE
header must be discarded. It will be replaced by a user created header must be discarded. It will be replaced by a user created
one. one. The discarding is done by assigning the EXEHDR segment to the
BANK memory area. The BANK memory area is discarded in the new linker
script (written to file "").
<p> <p>
The user needs to create a customized linker config file which adds The user needs to create a customized linker config file which adds
new memory areas and segments to hold the new EXE header and the new memory areas and segments to hold the new EXE header and the
@@ -314,24 +318,32 @@ needs to be created which defines the contents of the new EXE header
and the second load chunk header. and the second load chunk header.
<p> <p>
<p> <p>
This is a modified cc65 Atari linker configuration file (split.cfg): This is an example of a modified cc65 Atari linker configuration file
(split.cfg):
<tscreen><verb> <tscreen><verb>
SYMBOLS {
__STACKSIZE__ = $800; # 2K stack
__RESERVED_MEMORY__: value = $0000, weak = yes;
}
FEATURES {
STARTADDRESS: default = $2E00;
}
MEMORY { MEMORY {
ZP: start = $82, size = $7E, type = rw, define = yes; ZP: start = $82, size = $7E, type = rw, define = yes;
HEADER: start = $0000, size = $6, file = %O; # first load chunk HEADER: start = $0000, size = $6, file = %O; # first load chunk
RAMLO: start = $2E00, size = $1200, file = %O; RAMLO: start = %S, size = $4000 - %S, file = %O;
BANK: start = $4000, size = $4000, file = ""; BANK: start = $4000, size = $4000, file = "";
SECHDR: start = $0000, size = $4, file = %O; # second load chunk SECHDR: start = $0000, size = $4, file = %O; # second load chunk
RAM: start = $8000, size = $3C20, file = %O; # $3C20: matches upper bound $BC1F RAM: start = $8000, size = $3C20, file = %O; # $3C20: matches upper bound $BC1F
TRAILER: start = $0000, size = $0006, file = %O;
} }
SEGMENTS { SEGMENTS {
EXEHDR: load = BANK, type = ro; EXEHDR: load = BANK, type = ro;
NEXEHDR: load = HEADER, type = ro; # first load chunk NEXEHDR: load = HEADER, type = ro; # first load chunk
STARTUP: load = RAMLO, type = ro, define = yes;
LOWCODE: load = RAMLO, type = ro, define = yes, optional = yes; LOWCODE: load = RAMLO, type = ro, define = yes, optional = yes;
INIT: load = RAMLO, type = ro, optional = yes; INIT: load = RAMLO, type = ro, optional = yes;
CODE: load = RAMLO, type = ro, define = yes; CODE: load = RAMLO, type = ro, define = yes;
@@ -340,9 +352,10 @@ SEGMENTS {
RODATA: load = RAM, type = ro, define = yes; RODATA: load = RAM, type = ro, define = yes;
DATA: load = RAM, type = rw, define = yes; DATA: load = RAM, type = rw, define = yes;
BSS: load = RAM, type = bss, define = yes; BSS: load = RAM, type = bss, define = yes;
ZPSAVE: load = RAM, type = bss, define = yes;
ZEROPAGE: load = ZP, type = zp; ZEROPAGE: load = ZP, type = zp;
AUTOSTRT: load = TRAILER, type = ro; # defines program entry point AUTOSTRT: load = RAM, type = ro; # defines program entry point
} }
FEATURES { FEATURES {
CONDES: segment = RODATA, CONDES: segment = RODATA,
@@ -354,10 +367,6 @@ FEATURES {
label = __DESTRUCTOR_TABLE__, label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__; count = __DESTRUCTOR_COUNT__;
} }
SYMBOLS {
__STACKSIZE__ = $800; # 2K stack
__RESERVED_MEMORY__: value = $0, weak = yes;
}
</verb></tscreen> </verb></tscreen>
<p> <p>
@@ -366,30 +375,29 @@ It gets loaded with the contents of the old EXEHDR segment. But the
memory area isn't written to the output file. This way the contents of memory area isn't written to the output file. This way the contents of
the EXEHDR segment get discarded. the EXEHDR segment get discarded.
<p> <p>
The added NEXEHDR segment defines the correct EXE header. It puts only The newly added NEXEHDR segment defines the correct EXE header. It
the CODE segment into load chunk #1 (RAMLO memory area). puts the STARTUP, LOWCODE, INIT, and CODE segments, which are the
segments containing only code, into load chunk #1 (RAMLO memory area).
<p> <p>
The header for the second load chunk comes from the new CHKHDR The header for the second load chunk comes from the new CHKHDR
segment. It puts the RODATA and DATA segments into load chunk #2 (RAM segment. It puts the RODATA, DATA, BSS, and ZPSAVE segments into load
memory area). chunk #2 (RAM memory area).
<p> <p>
<p> <p>
The contents of the new NEXEHDR and CHKHDR segments come from this The contents of the new NEXEHDR and CHKHDR segments come from this
file (split.s): file (split.s):
<tscreen><verb> <tscreen><verb>
.import __LOWCODE_LOAD__, __BSS_LOAD__, __CODE_SIZE__ .import __CODE_LOAD__, __BSS_LOAD__, __CODE_SIZE__
.import __CODE_LOAD__, __DATA_LOAD__, __RODATA_LOAD__ .import __DATA_LOAD__, __RODATA_LOAD__, __STARTUP_LOAD__
.segment "NEXEHDR" .segment "NEXEHDR"
.word $FFFF ; EXE file magic number .word $FFFF
; 1st load chunk .word __STARTUP_LOAD__
.word __LOWCODE_LOAD__ .word __CODE_LOAD__ + __CODE_SIZE__ - 1
.word __CODE_LOAD__ + __CODE_SIZE__ - 1
.segment "CHKHDR" .segment "CHKHDR"
; 2nd load chunk (contains with AUTOSTRT in fact a 3rd load chunk) .word __RODATA_LOAD__
.word __RODATA_LOAD__ .word __BSS_LOAD__ - 1
.word __BSS_LOAD__ - 1
</verb></tscreen> </verb></tscreen>
<p> <p>
Compile with Compile with
@@ -400,21 +408,27 @@ cl65 -t atari -C split.cfg -o prog.com prog.c split.s
<sect2>Low data and high code example<p> <sect2>Low data and high code example<p>
Goal: Put RODATA and DATA into low memory and LOWCODE, INIT, CODE, BSS Goal: Put RODATA and DATA into low memory and STARTUP, LOWCODE, INIT,
into high memory (split2.cfg): CODE, BSS, ZPSAVE into high memory (split2.cfg):
<tscreen><verb> <tscreen><verb>
SYMBOLS {
__STACKSIZE__ = $800; # 2K stack
__RESERVED_MEMORY__: value = $0000, weak = yes;
}
FEATURES {
STARTADDRESS: default = $2E00;
}
MEMORY { MEMORY {
ZP: start = $82, size = $7E, type = rw, define = yes; ZP: start = $82, size = $7E, type = rw, define = yes;
HEADER: start = $0000, size = $6, file = %O; # first load chunk HEADER: start = $0000, size = $6, file = %O; # first load chunk
RAMLO: start = $2E00, size = $1200, file = %O; RAMLO: start = %S, size = $4000 - %S, file = %O;
BANK: start = $4000, size = $4000, file = ""; BANK: start = $4000, size = $4000, file = "";
SECHDR: start = $0000, size = $4, file = %O; # second load chunk SECHDR: start = $0000, size = $4, file = %O; # second load chunk
RAM: start = $8000, size = $3C20, file = %O; # $3C20: matches upper bound $BC1F RAM: start = $8000, size = $3C20, file = %O; # $3C20: matches upper bound $BC1F
TRAILER: start = $0000, size = $0006, file = %O;
} }
SEGMENTS { SEGMENTS {
EXEHDR: load = BANK, type = ro; # discarded old EXE header EXEHDR: load = BANK, type = ro; # discarded old EXE header
@@ -424,13 +438,14 @@ SEGMENTS {
DATA: load = RAMLO, type = rw, define = yes; DATA: load = RAMLO, type = rw, define = yes;
CHKHDR: load = SECHDR, type = ro; # second load chunk CHKHDR: load = SECHDR, type = ro; # second load chunk
LOWCODE: load = RAM, type = ro, define = yes, optional = yes; STARTUP: load = RAM, type = ro, define = yes;
INIT: load = RAM, type = ro, optional = yes; INIT: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro, define = yes; CODE: load = RAM, type = ro, define = yes;
ZPSAVE: load = RAM, type = bss, define = yes;
BSS: load = RAM, type = bss, define = yes; BSS: load = RAM, type = bss, define = yes;
ZEROPAGE: load = ZP, type = zp; ZEROPAGE: load = ZP, type = zp;
AUTOSTRT: load = TRAILER, type = ro; # defines program entry point AUTOSTRT: load = RAM, type = ro; # defines program entry point
} }
FEATURES { FEATURES {
CONDES: segment = RODATA, CONDES: segment = RODATA,
@@ -442,25 +457,21 @@ FEATURES {
label = __DESTRUCTOR_TABLE__, label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__; count = __DESTRUCTOR_COUNT__;
} }
SYMBOLS {
__STACKSIZE__ = $800; # 2K stack
__RESERVED_MEMORY__: value = $0, weak = yes;
}
</verb></tscreen> </verb></tscreen>
New contents for NEXEHDR and CHKHDR are needed (split2.s): New contents for NEXEHDR and CHKHDR are needed (split2.s):
<tscreen><verb> <tscreen><verb>
.import __LOWCODE_LOAD__, __BSS_LOAD__, __DATA_SIZE__ .import __STARTUP_LOAD__, __ZPSAVE_LOAD__, __DATA_SIZE__
.import __DATA_LOAD__, __RODATA_LOAD__ .import __DATA_LOAD__, __RODATA_LOAD__
.segment "NEXEHDR" .segment "NEXEHDR"
.word $FFFF .word $FFFF
.word __RODATA_LOAD__ .word __RODATA_LOAD__
.word __DATA_LOAD__ + __DATA_SIZE__ - 1 .word __DATA_LOAD__ + __DATA_SIZE__ - 1
.segment "CHKHDR" .segment "CHKHDR"
.word __LOWCODE_LOAD__ .word __STARTUP_LOAD__
.word __BSS_LOAD__ - 1 .word __ZPSAVE_LOAD__ - 1
</verb></tscreen> </verb></tscreen>
Compile with Compile with