Added the GIF switch to the X16 emulator's control port.
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@@ -285,7 +285,7 @@ NMIVec := $0318
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.struct VIA2
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.struct VIA2
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.org $9F70
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.org $9F70
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PRB .byte
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PRB .byte
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PRA .byte ; NES controller communication
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PRA .byte ; NES controller communication
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DDRB .byte
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DDRB .byte
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DDRA .byte
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DDRA .byte
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T1 .word
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T1 .word
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@@ -306,11 +306,12 @@ NMIVec := $0318
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.struct EMULATOR
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.struct EMULATOR
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.org $9FB0
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.org $9FB0
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DEBUG .byte ; Boolean: debugging enabled
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DEBUG .byte ; Boolean: debugging enabled
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VIDACCESSLOG .byte ; Boolean: log VERA activity
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VERALOG .byte ; Boolean: log VERA activity
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KEYBOARDLOG .byte ; Boolean: log keyboard data
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KEYBOARDLOG .byte ; Boolean: log keyboard data
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ECHO .byte ; Boolean: echo enabled
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ECHO .byte ; Type of echo that's enabled
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SAVEXIT .byte ; Boolean: save on exit
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SAVEXIT .byte ; Boolean: save on exit
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.res $D - $5
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GIFREC .byte ; Method of recording GIF movie
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KEYMAP .byte ; Current keyboard layout number
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.org $9FBD
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DETECT .byte 2 ; If is "16" string, then running on emulator
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KEYMAP .byte ; Current keyboard layout number (Read-Only)
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DETECT .byte 2 ; If is "16" string, then running on emulator (RO)
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.endstruct
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.endstruct
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