Require that the hash node must be the first element of the structure to be
managed in a hash table. This gives smaller code and a ~25% size reduction of the HashNode structure which might become an advantage if many elements are hashed. git-svn-id: svn://svn.cc65.org/cc65/trunk@5158 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@@ -109,7 +109,7 @@ HashNode* HT_FindHash (const HashTable* T, const void* Key, unsigned Hash)
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* if it is not really necessary.
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*/
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if (N->Hash == Hash &&
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T->Func->Compare (Key, T->Func->GetKey (HN_GetEntry (N))) == 0) {
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T->Func->Compare (Key, T->Func->GetKey (N)) == 0) {
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/* Found */
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break;
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}
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@@ -127,11 +127,8 @@ HashNode* HT_FindHash (const HashTable* T, const void* Key, unsigned Hash)
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void* HT_FindEntry (const HashTable* T, const void* Key)
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/* Find the node with the given index and return the corresponding entry */
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{
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/* First, search for the hash node */
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HashNode* N = HT_Find (T, Key);
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/* Convert the node into an entry if necessary */
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return N? HN_GetEntry (N) : 0;
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/* Since the HashEntry must be first member, we can use HT_Find here */
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return HT_Find (T, Key);
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}
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@@ -147,8 +144,8 @@ void HT_Insert (HashTable* T, HashNode* N)
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}
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/* Generate the hash over the node key. */
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N->Hash = T->Func->GenHash (T->Func->GetKey (HN_GetEntry (N)));
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N->Hash = T->Func->GenHash (T->Func->GetKey (N));
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/* Calculate the reduced hash */
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RHash = N->Hash % T->Slots;
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@@ -196,7 +193,10 @@ void HT_Remove (HashNode* N)
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void HT_InsertEntry (HashTable* T, void* Entry)
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/* Insert an entry into the given hash table */
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{
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HT_Insert (T, T->Func->GetHashNode (Entry));
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/* Since the hash node must be first member, Entry is also the pointer to
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* the hash node.
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*/
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HT_Insert (T, Entry);
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}
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@@ -204,8 +204,8 @@ void HT_InsertEntry (HashTable* T, void* Entry)
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void HT_RemoveEntry (HashTable* T, void* Entry)
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/* Remove an entry from the given hash table */
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{
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/* Get the node from the entry */
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HashNode* N = T->Func->GetHashNode (Entry);
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/* The entry is the first member, so we can just convert the pointer */
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HashNode* N = Entry;
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/* Make sure the entry is actually in the given table */
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CHECK (N->Owner == T);
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@@ -237,8 +237,8 @@ void HT_Walk (HashTable* T, void (*F) (void* Entry, void* Data), void* Data)
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/* Walk over all entries in this chain */
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while (N) {
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/* Call the user function */
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F (HN_GetEntry (N), Data);
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/* Call the user function. N is also the pointer to the entry */
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F (N, Data);
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/* Next node in chain */
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N = N->Next;
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}
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