Added two more conversion targets: geos-bitmap, which will create a GEOS
compacted bitmap, and raw, which is probably mostly useful for debugging. It converts an indexed image to a row of bytes which correspond to the color indices of the pixels. git-svn-id: svn://svn.cc65.org/cc65/trunk@5615 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@@ -69,6 +69,7 @@ OBJS = asm.obj \
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convert.obj \
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error.obj \
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fileio.obj \
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geosbitmap.obj \
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geosicon.obj \
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input.obj \
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koala.obj \
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@@ -77,6 +78,7 @@ OBJS = asm.obj \
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output.obj \
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palette.obj \
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pcx.obj \
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raw.obj \
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vic2sprite.obj
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LIBS = ../common/common.lib
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