70ed96d06d
updated conio test
mrdudz
2015-10-09 23:39:55 +02:00
03c6af3e15
rewrote color voodoo
mrdudz
2015-10-09 23:39:37 +02:00
ccc7c2b1f9
Minor style adjustment.
Oliver Schmidt
2015-10-09 22:18:51 +02:00
326da85145
Consistently place constructors (and their exclusive subroutines) in "INIT".
Oliver Schmidt
2015-10-09 21:44:20 +02:00
575f859a03
Keep low level VIC sprite stuff out of user code.
Oliver Schmidt
2015-10-09 18:33:35 +02:00
8c609dd931
Explained why two variables were moved out of the BSS segment.
Greg King
2015-10-09 12:00:41 -04:00
f21e3ae895
According to the contributor the prio wasn't intentionally set.
Oliver Schmidt
2015-10-09 13:42:25 +02:00
0b9d67d8a8
use default prio for the constructor
mrdudz
2015-10-09 13:40:10 +02:00
f712e9448a
some cleanup/rework
mrdudz
2015-10-09 13:34:23 +02:00
e54ad81ce8
some more rework, second attempt on fixing the color issues. added ifdefs to disable the color voodoo alltogether for debugging purposes.
mrdudz
2015-10-08 20:43:25 +02:00
8b89f4f5a6
Reduced c64-overlay.cfg's size by factoring out a different common expression.
Greg King
2015-10-08 06:11:37 -04:00
ca70700a0b
Restored the old C-stack initiation code.
Greg King
2015-10-08 05:05:48 -04:00
8a880580dc
Reduced the size of the moveinit subroutine.
Greg King
2015-10-07 14:56:14 -04:00
67dabb8489
attempted fix for the color problem noticed by oliver
mrdudz
2015-10-06 20:18:40 +02:00
ee54f7f40c
optimized clrscr for size
mrdudz
2015-10-06 19:33:43 +02:00
e6008026aa
Fixed bogus formatting of recent contribution.
Oliver Schmidt
2015-10-05 16:28:16 +02:00
08e4cbfdbc
Merge pull request #217 from clbr/master
Oliver Schmidt
2015-10-05 16:24:53 +02:00
7f409c3edb
nes: Expose and document all joypad keys
Lauri Kasanen
2015-10-05 17:19:36 +03:00
04be8020b6
nes: Document whether waitvblank waits for the start or end of vblank
Lauri Kasanen
2015-10-05 17:18:53 +03:00
074e10d288
Adapted, to the c64 target, the INIT-segment overlay scheme from the apple2 targets.
Greg King
2015-10-05 05:47:43 -04:00
23473641f4
fix clrscr so it doesnt wipe sprite pointers
mrdudz
2015-10-01 17:16:02 +02:00
24c2da980b
Merge pull request #214 from greg-king5/cbm-exec
Oliver Schmidt
2015-09-30 20:52:31 +02:00
6217f8fa3a
Made the Commodore version of exec() work in programs that are so big that they load into all of BASIC RAM.
Greg King
2015-09-28 11:27:39 -04:00
f39337a6ec
added input test
mrdudz
2015-09-28 17:12:33 +02:00