compacted bitmap, and raw, which is probably mostly useful for debugging. It converts an indexed image to a row of bytes which correspond to the color indices of the pixels. git-svn-id: svn://svn.cc65.org/cc65/trunk@5615 b7a2c559-68d2-44c3-8de9-860c34a00d81
117 lines
2.4 KiB
Makefile
117 lines
2.4 KiB
Makefile
#
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# sp65 makefile for the Watcom compiler (using GNU make)
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#
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# ------------------------------------------------------------------------------
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# Generic stuff
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# Environment variables for the watcom compiler
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export WATCOM = c:\\watcom
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export INCLUDE = $(WATCOM)\\h
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# We will use the windows compiler under linux (define as empty for windows)
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export WINEDEBUG=fixme-all
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WINE = wine
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# Programs
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AR = $(WINE) wlib
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CC = $(WINE) wcc386
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LD = $(WINE) wlink
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WSTRIP = $(WINE) wstrip -q
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LNKCFG = ld.tmp
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# Program arguments
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CFLAGS = -d1 -obeilr -zp4 -5 -zq -w2 -i=..\\common
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# Target files
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EXE = sp65.exe
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# Create NT programs by default
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ifndef TARGET
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TARGET = NT
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endif
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# --------------------- OS2 ---------------------
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ifeq ($(TARGET),OS2)
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SYSTEM = os2v2
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CFLAGS += -bt=$(TARGET)
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endif
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# -------------------- DOS4G --------------------
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ifeq ($(TARGET),DOS32)
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SYSTEM = dos4g
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CFLAGS += -bt=$(TARGET)
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endif
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# --------------------- NT ----------------------
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ifeq ($(TARGET),NT)
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SYSTEM = nt
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CFLAGS += -bt=$(TARGET)
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endif
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# ------------------------------------------------------------------------------
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# Implicit rules
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%.obj: %.c
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$(CC) $(CFLAGS) -fo=$@ $^
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# ------------------------------------------------------------------------------
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# All OBJ files
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OBJS = asm.obj \
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attr.obj \
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bin.obj \
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bitmap.obj \
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c.obj \
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color.obj \
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convert.obj \
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error.obj \
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fileio.obj \
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geosbitmap.obj \
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geosicon.obj \
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input.obj \
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koala.obj \
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lynxsprite.obj \
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main.obj \
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output.obj \
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palette.obj \
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pcx.obj \
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raw.obj \
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vic2sprite.obj
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LIBS = ../common/common.lib
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# ------------------------------------------------------------------------------
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# Main targets
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all: $(EXE)
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# ------------------------------------------------------------------------------
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# Other targets
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$(EXE): $(OBJS) $(LIBS)
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@echo "DEBUG ALL" > $(LNKCFG)
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@echo "OPTION QUIET" >> $(LNKCFG)
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@echo "OPTION MAP" >> $(LNKCFG)
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@echo "OPTION STACK=65536" >> $(LNKCFG)
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@echo "NAME $@" >> $(LNKCFG)
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@for i in $(OBJS); do echo "FILE $${i}"; done >> $(LNKCFG)
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@for i in $(LIBS); do echo "LIBRARY $${i}"; done >> $(LNKCFG)
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@$(LD) system $(SYSTEM) @$(LNKCFG)
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@rm $(LNKCFG)
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clean:
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@rm -f *~ core
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zap: clean
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@rm -f $(OBJS) $(EXE) $(EXE:.exe=.map)
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strip:
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@-$(WSTRIP) $(EXE)
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