applications, such as mpd, fail to build statically with fluidsynth
because fluidsynth does not fill Libs.Private in their pkg-config file
Because fluidsynth is a cmake-package with many dependencies, it is not
easy to fix so just add a dynamic library dependency.
Here is an extract of src/CMakeLists.txt that gives the list of
fluidsynth possible dependencies:
target_link_libraries ( libfluidsynth
${GLIB_LIBRARIES}
${GMODULE_LIBRARIES}
${LASH_LIBRARIES}
${JACK_LIBRARIES}
${ALSA_LIBRARIES}
${PULSE_LIBRARIES}
${PORTAUDIO_LIBRARIES}
${LIBSNDFILE_LIBRARIES}
${SDL2_LIBRARIES}
${DBUS_LIBRARIES}
${READLINE_LIBS}
${DART_LIBS}
${COREAUDIO_LIBS}
${COREMIDI_LIBS}
${WINDOWS_LIBS}
${MidiShare_LIBS}
${OpenSLES_LIBS}
${OBOE_LIBS}
${LIBFLUID_LIBS}
${LIBINSTPATCH_LIBRARIES}
)
Fixes:
- http://autobuild.buildroot.org/results/ec9dd2903359b9bf6b15c8cb69e732f8cb6c4d39
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
FluidSynth is a real-time software synthesizer based on the SoundFont
2 specifications and has reached widespread distribution. FluidSynth
itself does not have a graphical user interface, but due to its
powerful API several applications utilize it and it has even found its
way onto embedded systems and is used in some mobile apps.
http://www.fluidsynth.org/
Signed-off-by: Julien Olivain <juju@cotds.org>
Reviewed-by: Gilles Talis <gilles.talis@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>